

Splitting your lance in these missions is a huge gamble. As the name suggests you have to attack an enemy base while defending your own. This is aided by the other new addition, the Active Probe, which can reveal units that are normally hidden.Ī new mission type, Attack and Defend, introduces a new tactical hurdle too.
#Battletech urban warfare trailer how to#
Dealing with an AI equipped with an ECM of its own does make for a tense encounter though, you can never be sure what’s hiding in the dome so making contact with the enemy becomes a kind of cat and mouse game where you try to gather info before choosing how to dive in. Against real players, the ECM is quickly countered by closing to melee range but the AI struggles to handle it, it’s all too easy to wander around just a few tiles from an enemy mech shooting it in the back while it flails about trying to find you. The Raven 1X meanwhile has its trademark ECM suite and introduces a whole new level of tactics to play.ĮCM produces a dome of sensor jamming around the Raven 1X which allows you to effectively hide your mechs in plain sight, advancing on an enemy lance without detection until they’re literally right in your face.

Unless you have no other choice, it doesn’t ever really make sense to put a Javelin in your lance. The Javelin is a fairly mobile mech with decent close-range firepower but struggles to find its place in the large selection of mechs already on offer. The two new mechs are first on the chopping block Urban Warfare introduces the Javelin and Raven 1X. Does it add up to more satisfying stompy mech action? Keep reading to find out. As the name suggests it focuses mainly on adding in more urban warfare settings including more dense city areas, new bases to assault, and new battlemechs to take into combat against your enemies. Urban Warfare is the second expansion for Harebrained Schemes Battletech.
